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Ori and the will of the wisps fandom
Ori and the will of the wisps fandom





ori and the will of the wisps fandom ori and the will of the wisps fandom

Smith has been at Moon Studios on the Ori franchise for the past five years – working on the original game, the Definitive Edition, and now on the upcoming Ori and the Will of the Wisps. “I feel like when Blind Forest released, we were just at the cusp of a resurgence of this wonderful genre,” agrees Daniel Smith, senior producer at Xbox Games Studios. So who do we have to thank for the return of collectible-based sadism? Moon Studios – the studio that instigated this new wave of Metroidvania classics with its sleeper hit, Ori and the Blind Forest back in 2015. The indie resurgence of the genre is making such a splash in gaming that you can even feel its impact in massive AAA games like Doom Eternal. Ori and the Blind Forest, Hollow Knight, Dead Cells, Axiom Vergeand – arguably – Celeste, have all emerged in the last few years to critical and commercial success, proving that once again gamers have a voracious appetite for all things side-scrolling. Right now, Metroidvania is going through something of a renaissance. The idea of great level design reminding players of Metroidvania games - simply because of the genre’s association with intelligent planning, thoughtful progression, and liberal, cheeky use of secrets - is something that isn’t lost on the developers currently resurrecting the genre.







Ori and the will of the wisps fandom